Development of Interactive Learning Multimedia Reading Early Children's Beginning

Ostawati Gultom, Anita Yus, Sriadhi Sriadhi

Abstract


Development of Interactive Learning Multimedia Learning Beginning for early childhood (5-6 years) in Christian Kindergarten 3 District Medan Kota, Medan City. Postgraduate Basic Education Study Program, State University of Medan. The purpose of this research and development was to determine the feasibility and effectiveness of interactive learning multimedia for early childhood reading in Group B TK Nasrani 3, Medan Kota District, and Medan City. The development model in this study refers to the 4D (Four-D) researches and development model which consists of 4 main stages, namely define, design, develop, and disseminate. The subjects in this study were 3 expert validators and 20 students of Group B TK Nasrani 3 Medan. The product of this research is a multimedia interactive learning software product on the material of celestial objects for group B students TK Nasrani 3 Medan. The results showed that (1) the feasibility level of interactive multimedia learning pre-reading based on: a) the validation results of the material experts on the feasibility of content by instructional media experts by 3.6, learning material experts by 3.7, while design experts 3.5 in the category with " very worthy ”. b) The practical results of the teacher state that children get very good responses and responses. This can happen because the steps loaded in multimedia learning have instructions and are easily understood by children. 2) the results of the effectiveness of interactive learning multimedia that were developed showed the average result of reading the beginning of the child on the results of initial observations was 45%, which means the child began to develop and the result of the final observation was 83%, which means that the child developed very well.


Keywords


interactive learning multimedia; beginning reading; early childhood

Full Text:

PDF

References


Anita Yus. (2015). Early Childhood Education Model. Jakarta: Prenada media Group Kemendikbud. (2014). Permendikbud RI number 146 of 2014 on Curriculum 2013. Jakarta: Ministry of Education and Culture of the Republic of Indonesia Kharisma, Rizqi et al (2015). Perancantan Flash Multimedia Based Learning Media. DASI Journal. Vol. 16. 42-47.

Handayani, S., et al. (2020). The Effectiveness of Early Childhood Inclusive Education Textbook for Students of Inclusive Education Classes in UNIMED. Budapest International Research and Critics in Linguistics and Education (BirLE) Journal Vol 3 (1): 71-79.

Kurniawan, M.R., et al. (2020). The Ability of Gymnastics Motoric Perceptual Based on Local Culture for Early Childhood in Aceh Province. Budapest International Research and Critics in Linguistics and Education (BirLE) Journal Vol 3 (2): 749-762.

Nanda, Erika (2012). Improving Children's Reading Ability through the word "Maze" Game in Padang Kindergarten: Pesona PAUD Journal, Vol 1 No.1 Pertiwi, Adhrina. (2016). Descriptive study of the process of reading early childhood. Journal of Children's Education. V (5). Edition 1.

Pramono, Budi, Joko, Aji. (2018). Developing interactive Multimedia in Learning Animals Among Early Childhood. JPAUD.V (1)

Putra, Lovandri Dawanda. (2015). Development of Interactive Learning Multimedia Recognizing numbers and letters for early childhood. JournalInnovation of Educational Technology V (2).

Simatupang, D., Sembiring, and S.W.S. (2019). The Effect of Numbered Heads Together Learning Model Towards Social Emotional Ability of Children 5-6 Years Old in Assisi Kindergarten Medan. Budapest International Research and Critics in Linguistics and Education (BirLE) Journal Vol 2 (4): 533-538.




DOI: https://doi.org/10.33258/birle.v4i1.1552

DOI (PDF): https://doi.org/10.33258/birle.v4i1.1552.g2002

Article Metrics

Abstract view : 279 times
PDF - 197 times

Refbacks

  • There are currently no refbacks.


Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License